Audio engine software provides a framework to create and manage audio within video games. This is achieved by integrating with game engine software to make a cohesive system capable of creating a full video game experience. Audio engines remove the need to create and mix sound effects from the ground up by offering a prebuilt framework to add and edit audio. For developers, this creates more time to focus on the content and design of their game’s audio rather than the systems to manage it.
These tools aim to be intuitive for all the types of professionals handling it through the game development process. Audio engines are used by sound designers mixing and creating music for a game as well as the programmers who handle adding the music to the game itself. While some game engines have a rudimentary audio engine, dedicated, standalone audio engines are the most popular option for audio mixing in game development because of the depth of their functionality.
To qualify for inclusion in the Audio Engine category, a product must:
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Wwise is an interactive sound engine empowering audio creators. Made for audio professionals, by audio professionals. Wwise is the gold standard interactive audio solution for both gaming and location
Wwise is an interactive sound engine empowering audio creators. Made for audio professionals, by audio professionals. Wwise is the gold standard interactive audio solution for both gaming and location
FMOD is a cross-platform audio tool and middleware solution for games with a focus on 'Pro Audio'.
FMOD is a cross-platform audio tool and middleware solution for games with a focus on 'Pro Audio'.
OpenAL is a cross platform audio API designed for rendering of multi-channel 3D positional audio and aims to provide an open replacement for proprietary 3D audio systems like EAX and A3D.
OpenAL is a cross platform audio API designed for rendering of multi-channel 3D positional audio and aims to provide an open replacement for proprietary 3D audio systems like EAX and A3D.
SoLoud is a portable c/c++ audio engine for games that is designed for 'fire and forget' audio and is packed with functionality like multiple voices, adjustable play speed, faders for all attributes,
SoLoud is a portable c/c++ audio engine for games that is designed for 'fire and forget' audio and is packed with functionality like multiple voices, adjustable play speed, faders for all attributes,
3Dception is a cross platform real-time 3d audio and environmental modelling engine that allows you to hear sounds from all points of space around you over any pair of headphones.
3Dception is a cross platform real-time 3d audio and environmental modelling engine that allows you to hear sounds from all points of space around you over any pair of headphones.
AstoundSound uses 3D sound technology software that allows the listener to hear sound placement and movement within a spherical, 3D listening environment.
AstoundSound uses 3D sound technology software that allows the listener to hear sound placement and movement within a spherical, 3D listening environment.
iVoxx is an application for QiD to distribute vehicle documentation to customers and prospects and also to share the information with friends and followers on social networks. iVoxx is a QiD companion
iVoxx is an application for QiD to distribute vehicle documentation to customers and prospects and also to share the information with friends and followers on social networks. iVoxx is a QiD companion
Miles Sound System is a sound system available for your games with a toolset that integrates sound authoring, 2D and 3D digital audio, with streaming, environmental reverb, multistage DSP filtering, a
Miles Sound System is a sound system available for your games with a toolset that integrates sound authoring, 2D and 3D digital audio, with streaming, environmental reverb, multistage DSP filtering, a
Papa Engine is an audio engine that allows you to integrate high-fidelity 3D spatialized sound onto your iOS project.
Papa Engine is an audio engine that allows you to integrate high-fidelity 3D spatialized sound onto your iOS project.
SoundSeed is a family of interactive sound generators which tackle the specific challenges of game audio, the sounds can be used alone or combined as a layer on top of other pre-recorded sounds to gen
SoundSeed is a family of interactive sound generators which tackle the specific challenges of game audio, the sounds can be used alone or combined as a layer on top of other pre-recorded sounds to gen
Audio engine software gives game developers a tool kit for customizing and implementing sound design in their games. These prebuilt audio editing frameworks alleviate the stress of designing sound from scratch, allowing developers to focus on game content.
Audio engine software is used in conjunction with game engine software to craft complete video game experiences. Most game engines include their own sound mixing tools, but audio engine software provides more functionality and creative freedom.
Key Benefits of Audio Engine Software
Intuitive tools — Smaller teams benefit from audio engine software’s prebuilt sound design tools. These tools make it easier for developers that don’t specialize in sound design to create the effects they want. They can do all this without learning to design interactive sound functionality from scratch.
Depth of functionality — Developers with strong audio backgrounds benefit from the rich audio audio to video tools offered by audio engine software. While audio engine software is often beginner friendly, it also provides deeper functionality for experienced users.
Existing audio framework — Audio engine software provides developers with a tool kit for managing audio. This framework allows developers to focus on content creation instead of sound design.
Game engine integration — Seamless game engine integration makes audio engine software easier to use, and keeps development workflows smooth and organized.
Specialized tool set — While game engines feature simple sound design tools, audio engine software grants developers a full suite of interactive sound editing and mixing functions.
Game engine software — Game engine software provides developers with a complete framework for creating video games. Game engine software’s audio tools are simple, meaning most developers benefit from integrating audio engine software with it.
Physics engine software — Physics engine software is similar to audio engine software because it provides a robust, specialized tool kit for a specific aspect of video game development. Developers use physics engine software to morph the laws of physics in their games.
Audio editing software — Audio editing software allows users to record and edit audio which can then be used with audio engine software. Developers with a strong background in sound design use audio editing software to create the sounds for their games before implementing them with audio engine software.